Share Your Shader and Avatar-Creation Knowledge

Are you experienced with Poiyomi Shader, Unity materials, VRChat avatars, toon shading, or 3D character customization?

PoiyomiShader.site welcomes original contributions from avatar creators, Unity users, shader artists, technical writers, 3D designers, and members of the VRChat community.

We publish practical, beginner-friendly content that helps creators install shaders, configure materials, improve avatar visuals, solve Unity errors, and understand complex shader features in simple language.

Your contribution should teach a useful skill, solve a genuine problem, or help creators build better and more optimized avatars.

Content We Are Looking For

We accept tutorials, troubleshooting guides, feature explanations, comparisons, creative workflows, and responsible technical advice.

A strong article may help readers:

We prefer focused articles that provide practical instructions rather than broad or repetitive introductions.

Topics You Can Write About

Poiyomi Shader Installation

We welcome clear installation and setup guides covering:

Installation guides should identify the tested Unity version, shader version, VRChat SDK version, and project type.

Writers should direct readers to developer-controlled or trusted project sources instead of suspicious mirrors or repackaged downloads.

Unity Material Setup

You may submit tutorials about creating and managing avatar materials.

Suitable topics include:

Instructions should clearly explain what each setting changes and how it affects the final avatar.

Toon Shading and Lighting

We accept educational articles about stylized shading and lighting.

Potential topics include:

Articles should include practical examples and avoid promising identical results in every VRChat world or lighting environment.

Outlines and Rim Lighting

Writers may contribute guides about improving character silhouettes and edge lighting.

Topics may include:

Mention any performance or rendering limitations that readers should understand.

Emission and Glow Effects

We welcome tutorials about creating responsible and visually balanced glow effects.

Possible subjects include:

Avoid recommending extreme settings that may cause discomfort, visual overload, or poor performance for other users.

Textures and Masks

Contributors may explain how textures and masks control shader effects.

Suitable topics include:

Texture guides should include suitable file formats, import settings, and performance considerations.

Transparency and Rendering

We accept technical guides about transparent and cutout materials.

Relevant topics include:

Writers should clearly explain the difference between transparent, cutout, opaque, and related rendering options.

Shader Presets

You may submit useful content about creating and managing presets.

Potential topics include:

Do not distribute another creator’s commercial or private preset without permission.

VRChat SDK Integration

We welcome articles that help creators use shaders within a valid VRChat avatar workflow.

Suitable subjects include:

Version-specific tutorials should identify the SDK and Unity versions used during testing.

Avatar Optimization

Performance-focused content is especially valuable.

You may write about:

Optimization advice should balance visual quality with accessibility and the experience of other users.

Mobile and Platform Compatibility

We accept carefully researched articles about platform limitations and alternatives.

Possible topics include:

Do not claim that unsupported desktop shader features will work identically on every platform.

Troubleshooting and Error Fixes

Detailed troubleshooting guides are highly valuable to our audience.

You may cover problems such as:

A strong troubleshooting article should include:

Do not present an untested suggestion as a guaranteed fix.

Unity Workflow and Project Management

Writers may contribute articles that help creators maintain cleaner projects.

Topics may include:

Any process involving deletion or replacement should include a clear backup warning.

Shader and Tool Comparisons

We accept balanced comparisons between legitimate shaders and avatar-creation tools.

A useful comparison may evaluate:

Comparisons should be factual and respectful. Personal preference should not be presented as an objective conclusion.

Contributor Guidelines

Submit Original Content

Every article must be original and unpublished.

We do not accept:

Submissions may be checked for originality before publication.

Write from Practical Experience

Technical content should be based on genuine testing, professional experience, or reliable documentation.

When relevant, include:

Never invent test results, compatibility claims, screenshots, performance improvements, or technical solutions.

Keep It Beginner-Friendly

Use simple, clear, and professional English.

Explain shader terminology when it first appears. Keep paragraphs short and use numbered steps for installation and troubleshooting processes.

Avoid unnecessary jargon, filler, exaggerated claims, and repeated explanations.

Recommended Article Length

Most submissions should contain between 1,000 and 2,000 words.

Detailed tutorials and troubleshooting guides may be longer when extra information is genuinely helpful.

Quality, accuracy, and usefulness matter more than reaching a specific word count.

Recommended Structure

A complete article should normally include:

Troubleshooting content should include a quick overview of the likely solution near the beginning.

Screenshots and Visual Examples

Shader tutorials often require clear visual examples.

Submitted screenshots should be:

Before submitting an image, hide:

Do not copy screenshots or graphics from another website without permission.

Avatar, Model and Asset Rights

Contributors must have permission to publish any avatar, texture, model, preset, or design shown in their submission.

We do not accept:

When using another creator’s work as an example, obtain permission and provide proper credit.

Responsible Creator Policy

PoiyomiShader.site supports respectful, safe, and community-friendly avatar creation.

We do not publish content that promotes:

Articles should help users create, optimize, troubleshoot, and understand legitimate avatar projects.

Independent Website Disclosure

PoiyomiShader.site is an independent informational website.

Contributors must not describe the website as:

When discussing Poiyomi Shader, Unity, VRChat, or another third-party project, clearly distinguish independent educational content from official documentation.

Linking Policy

Relevant external links may be included when they support a technical claim, credit a creator, or help readers find legitimate documentation.

Preferred links include:

A contributor may request a relevant link to a:

Every link is reviewed before publication.

We may remove links that are:

Submitting an article does not guarantee backlink approval.

Content We Will Reject

We do not publish:

Sponsored Posts and Partnerships

We may consider relevant sponsored articles, avatar-tool reviews, asset-store features, software comparisons, hardware guides, and creator partnerships.

Sponsored content must remain:

A commercial proposal should include:

Every proposal is reviewed individually.

How to Submit Your Article

Send your completed draft, detailed outline, or topic proposal to our editorial team.

Please include:

Google Docs is preferred. Make sure the sharing permissions allow our editors to view and comment.

Contact Details

Email: cloudcorex4@gmail.com

Phone: +971 55 912 8238

Use this subject line for guest-post submissions:

Guest Post Submission – PoiyomiShader.site

For sponsored-content proposals, use:

Sponsored Post Inquiry – PoiyomiShader.site

Editorial Review Process

Every submission is reviewed for originality, technical accuracy, relevance, readability, asset ownership, and practical value.

Our editorial team may:

Submitting an article does not guarantee publication.

Frequently Asked Questions

Can beginners contribute?

Yes. Beginner-friendly guides are welcome when they are original, accurate, tested, and easy to understand.

Can I submit a Poiyomi installation guide?

Yes. Include the tested shader version, Unity version, VRChat SDK version, project type, and backup precautions.

Can I write about shader presets?

Yes. You must own the preset or have permission to discuss and share it. Do not distribute paid or private presets without authorization.

Can I submit an avatar-optimization guide?

Yes. Include clear testing information and explain how each recommendation affects visual quality and performance.

Can I include my portfolio link?

You may request a relevant portfolio or creator-profile link. Approval depends on its relevance, quality, and safety.

Do you accept sponsored posts?

Relevant sponsored content, creator tools, avatar resources, and commercial partnerships may be considered after editorial review.

Can I republish my article elsewhere?

No. We accept original, unpublished content, and the complete published version should remain exclusive to PoiyomiShader.site.

Become a Contributor

Have a useful shader tutorial, material workflow, avatar-optimization guide, Unity fix, or VRChat troubleshooting solution?

Send your proposal or completed draft to cloudcorex4@gmail.com.

Use “Guest Post Submission – PoiyomiShader.site” as your email subject line.

We look forward to reviewing your contribution.